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rosedragoness
Imagination. A strange occurrence on the mind that make artists fly, entrepreneurs success, flowers dance, and sun smiling. I am one who live inside imagination, the misfit that wish to brings you to world of color, of childhood wonders, of possibilities.

Age 39, Female

flash game designer

Indonesia

Joined on 12/28/08

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I released source code of the black box.

Posted by rosedragoness - August 15th, 2009


You can get it here, complete with usage guidelines: http://www.aorchard.com/node/843

Actually I feel all worry when releasing this sourcecode.. but maybe.. nothing bad will happens. Hopefully...

The next game code, I try to make it more tidy and making a copy of one just for share purpose. So I don't have to release full codes and it will be more organized :) .


Comments

maybe?

I wanted to make a point and click adventure game, but I don't have enough understanding on how to create an inventory or array.

array is just like a variable. It works like this:

var myinventory:Array = new Array;
myinventory[0] = scissors;
myinventory[1] = ballpoint;
myinventory[2] = papers;
and so on...

More about arrays can be found on foundation-flash.com or other your-favourite-tutorial.

My inventory isn't dynamic, the items are placed in exact place.

Thanks for the help, I'll give it a try :)